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    5 Things I Want From The Star Wars Jedi: Survivor Trailer

    Star Wars Jedi: Survivor (SWJ:S) is set for a big reveal at The Game Awards later this week. EA Star Wars changed its profile and cover photos on its socials at the end of last week. With the rumours from the last few weeks and the change in photos, it looks like EA are gearing up for a big gameplay reveal at The Game Awards on December 8th at 7:30 pm ET

    If we are to receive brand new gameplay for Star Wars Jedi: Survivor, then what could it entail? The simple answer is anything, but there are five things in particular that I would like to see.

    Star Wars Jedi: Survivor cover photo (via EA Star Wars)

    Blaster Gameplay

    Firstly, I’d love to see a glimpse at blaster gameplay. It’s fair to assume that, despite it being a Jedi game, blasters will be usable in some capacity. How do we know that? If you look at the trailer then you see Cal Kestis have a blaster in a holster. The same goes for his black series action figure. The blaster likely wouldn’t be there if it wasn’t going to be used. As a result, it will probably be a core element of the game.

    Having a blaster at your side to use at any point would add a lot of depth to the gameplay. That ability to kill your enemies from range, as well as up close and personal will add an extra layer to the game that takes it one step beyond its predecessor, Star Wars Jedi: Fallen Order (SWJ:FO), which I think is a very exciting prospect.

    Cal Kestis & BD-1 Black Series figures (via Hasbro)

    More Lightsabers

    Since this is a Jedi game, after all, let’s talk lightsabers. In SWJ:FO we got to use a single-bladed lightsaber, before later being able to use a dual-bladed saber. In SWJ:S I want to see that expanded upon. Perhaps, with this game, we’d get to use dual-wield lightsabers or even a lightsaber pike for example. There are a lot of options out there and each one would add a new layer of gameplay and how to play. Whilst I don’t anticipate we’ll get too much revealed to us at The Game Awards, I would like to see other lightsaber types in the final version of the game.

    New Melee Weapons

    Similarly, I’d like to see Respawn Entertainment, the developers of the Star Wars Jedi series, further develop the melee combat in the game by introducing weapons that aren’t lightsabers. In the reveal trailer that was released at the end of May, we see Cal’s lightsaber in a box. This box was given to a Pau’un senator on Coruscant. Given that Cal therefore won’t have his lightsaber for a period of time in the game, it would be the perfect opportunity to add new melee weapons. With regard to the trailer, I think there’s a chance we could see a small glimpse of this, however, given it’s a big stage and a big game, the lightsaber will likely do most of the talking.

    Cal Kestis & BD-1 – Star Wars Jedi: Fallen Order (via Respawn Entertainment)

    Companions

    Something I feel that can be improved/added following SWJ:FO is companions. In SWJ:FO BD-1 is the companion droid on your shoulder, providing you with stims and cute bleeps. In addition to BD-1, the idea of having Nightsister Merrin or Cere Junda walking around with you as you fight and explore really appeals to me. Whilst I don’t expect to have a companion at all times, it would deepen the storytelling experience and add new gameplay mechanics which could be really fun to utilise. I find this the most unlikely thing to see from the gameplay trailer, but my hopes are there for it in the final game regardless.

    Greez Dritus, Cere Junda, Cal Kestis & Nightsister Merrin – Star Wars Jedi: Fallen Order (via Respawn Entertainment)

    Open World Exploration

    My biggest issue with SWJ:FO was the lack of exploration due to the non-linear nature of the levels. Whilst Zeffo certainly had its moments, the game felt very linear and had little in the way of exploration. It worked very well for SWJ:FO, and in fairness, it’s the best thing for story-driven action-adventure games, but having a more non-linear design opens up the game to more possibilities. Such possibilities include wider exploration for cosmetics, lore, etc. As well as more potential for side quests. Side quests are something that I would love to see in SWJ:S as well, but that’s a whole other conversation.

    Conclusion

    Star Wars Jedi: Survivor should receive a brand new look at the game at The Game Awards this week. However, I don’t expect the above things to all be seen or acknowledged, I think they would all add so much to the Star Wars Jedi series. I’m really excited to see more about the game and hopefully, you are too.


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